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 Xazhi, Delta, and others

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TrashClown
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PostSubject: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime02/07/11, 05:56 am

Name: Xazhi Narok
Age: ~23
Service Tag: RSS-1210
Race: Revaerian
Skills: Assault
Role: Assault

Screenshot: Xazhi
Xazhi's HUD (No explanations)
Xazhi's HUD (With explanations)
The DooM Net

Theme song: DooM E1M8 ambient remix (Plus my DooM OST + Remix's playlist for those who care)
Insignia: Personal insignia


Weapons:
Dual Pistols
ELS
MCR-II
Ship: The Eirav Wing
Current Location: Obsidian Wolf
Current Status: Alive

Biography: [Working on it]


Last edited by Xazhi on 09/05/12, 03:00 am; edited 44 times in total
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TrashClown
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime17/07/11, 04:01 am

Name: Lori _____
Age: 49
Race: Revaerian
Skills: Stealth
Role: Sniper / assassin
Screenshot: This girl, but much older (Around 35 in appearance)
Theme song: This. Dont even know why.
Current Location: Unknown
Current Status: Alive

Bio: Revaerian Freedom Fighter


Last edited by Xazhi on 13/09/11, 03:26 am; edited 2 times in total
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TrashClown
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime20/07/11, 01:38 am

Elements, Materials, Laws, etc. or Srevaera
(All things listed are native to Srevaera)


METALS, ORES, JEWELS, ETC.
-------------------------------------------


Obsanium-
A metallic rock, sort of a cross between Obsidian and Titanium. Only begins to melt at temperatures close to the planet's core. Even more durable than Herac Silk, there is no known way to actually break or cut it. Oddly enough, it is found only in very small shards and bits scattered around the planet, and is fairly rare. To find a shard is considered a mark of considerable luck.

Harac Silk-
A silk with the wieght of normal silk but with the durablility of Boron (The 2nd hardest material on earth, second to Diamond). Although the silk is extremely difficult and hazerdous to obtain, and is therefore very expensive. The silk is spun by the Harac (See below). Before the silk can be made into anything other than adhesive rope, it must be cleansed of its glue, which is then used for other products and porpuses.

Harac Glue-
An adhesive that comes from the silk of the Harac. It has about the same adhesive strength of a weld.

Greinyen wool-
A very warm and durable wool that comes from the Greinyen. It is often mistaken for Herac silk, but is distinguishable by it's texture and weight. Is good for making clothing, rope, and other things.



FOODS AND PLANTS
-------------------------------------------


Bullus-
Think of Garlic the size of Grapefruit that grows on trees.

Peilum-
A Plum-like fruit. About the size of a grapefruit, with a sweet skin and flesh (as opposed to real plums, with a sweet flesh and sour skin)

Spinun-
A big nut, about the size of a pinapple, hollow and full of a red spice powder.

Nekup-
Basically a realy big pumpkin.

ANIMALS AND OTHER CREATURES
----------------------------------------------


Harac-
Basically a spider the approximate size of a moose. Spins a silk with the wieght of normal silk but with the durablility of Boron (The 2nd hardest material on earth, second to Diamond). The creature lives typically in the planet's Highlands, but has been known to make its home in the midlands as well.

Milan-
A small monkey-like creature, about the size of a small dog. Typically do not fear humans or revaer, and have been known to frequently visit certain people. Studies believe that this is because the Milan grow to like certain people. They are mostly Herbavores, and are almost entirely non-violent. Lives mostly in the highlands.

Salaci toad-
A toad approximatley the size of an average dog. Non-violent, exept toawrd their prey, which mostly consists of insects and small serpents. Lives mostly in the lowlands.

Flido-
Basically a fruit bat. About the size of a fox, non-violent unless provoked, feeds mainly on Peilum fruit. Found mostly in the mid to highlands

Greinyen-
A sheep-like animal most common in the Highlands. Is usually farmed for it's wool.

Pilup-
a small slug-like creature, about the size of a human fist. Sticks to the rocks of the midlands and feeds off of moss. Very cute and cuddly-looking, however highly toxic.

Kran-
An arthropod, about the size and shape of a football, almost flat.

Vodasod (Usually abbreviated to Vodas)-
Essentially a wolf. Approximate size of an Irish Wolfhound. Almost all families have one as a pet (Similar to dogs in human culture), and are often fitted with special armor and brought along as hunting or battle companions


PARTS OF THE PLANET
----------------------------------------------


Srevaera is a planet consisting mainly of plateus, valleys, and rivers (Much like scotland, but flatter on top).

Highlands-
The flat tops to the mountains that cover the planet. Just over 1/2 of the population lives here. (About 58%)

Midlands-
The ridges and terraces, as well as the cave systems, of the mid-mountains. About 1/6 of the population lives here.

Lowlands-
The bottom of the planet's surface. It consists mainly of the valleys between the mountains, and the rivers there. About 1/4 of the population lives here.


PEOPLE AND BELIEFS
-------------------------------------------


Revaer-
The native people of Srevaera. They are mostly native-american in appearence. All are Solun.

Human-
Human colonists of the planet. Most are strongly disliked by Revaerans, exept those that remain on the planet. The only humans that remain on Srevaera are ones who fought for its freedom in the rebellion.

Solun-
The religion of the natives. At a certian age, they pick one of two paths to follow. They are Wisdom and Strength. They follow a few laws as well.


LAWS
--------------------------------


1) If a person commits a crime, that crime shall be done unto them.

2) Prisoners do not exist.

3) If a person's sentence is death, they may instead compete in a death tournament against other prisoners. They never gain their freedom, but do postpone their deaths. With each kill, they earn credits. The amount is determined by that when a person is killed, the killer gains their credits. These can be used to 'buy' basic weapons and armor (Leather, steel, iron, bronze, etc. No projectiles, plasma, explosives, etc.)

4) Foreign currency is not accepted. It is completely worthless

(this list is by no means finished. i will add more things as they becomre relevent)


Last edited by Xazhi on 08/02/12, 12:18 pm; edited 4 times in total
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TrashClown
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime20/07/11, 02:03 am

Srevaera as a Planet
----------------------------


Srevaera is almost entirely flat on the top. From high up, one can see the network of inter-crossing canyons and valleys that make up the mid and lowlands of the planet. The Highlands are comprised of flat plateaus that are close enough together to be bridged. The atmosphere is very cloudy, and so the planet itself is quite dark. Average temperature is between 32 and 75 degrees Fahrenheit. (See above for more info)


Revaerians as a Species
---------------------------------


Revaerians are quite similar to humans in many ways, but there are many differences as well. Because they, like nearly all species of the planet, evolved in the Lowlands, they had made many adaptions, and never got rid of them. One such feature is their pale, leathery skin. Their skin is rough and protects them against cuts and puncture wounds to a certain degree, however, this does next to nothing against Weapons such as knives, swords, or bullets. Since there have never been Humans on their planet untill within the last few decades, Revaerians are very highly effected by Human drugs and sicknesses (And the same can be said for Humans to Revaerian). Because the planet is so cool, they also are much less sensitive to the cold, but consequently are much more so to heat. Their skin will protect against burns to a certain point, but this has next to no effect against weapons. Because of how dark and Quiet their natural surrounding is, they evolved to have sight that although does not go as far as a humans, is much better in the dark, and Hearing that is nearly insensitive to high-pitched noises, but much mor so to lower-pitched ones. Due to their mainly meat-based diet, all teeth top and bottom are sharp and pointed, except for the very back ones. They also had evolved rat-like tails that are about 3/4 as long as their leg, to help them balance as they climbed and navigated the cliffs and rocky terraces of the midlands*. The typical Revaerian stands about 6'5" (About 1-3 inches taller than the average Human), and are typically about 150-180lbs in weight. Between the ages of 8-12 is when Revaerans go through their maturing phase. At this time, they grow at a very quick rate, their voices become deeper, and they take on the appearance they will have for the rest of their lives.

*In modern Revaerian culture, it is considered informal or even disrespectful to wear ones tail outside of their clothing, so most either wrap it around their waist and cover it with their clothing, or put it into one of their pant legs. (It's like going to a restaurant wearing a tank top, shorts, and flip-flops.)


Last edited by Lvl 1 Clown on 24/10/11, 02:53 am; edited 3 times in total
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TrashClown
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime22/07/11, 06:08 am

AZURE COMET
-----------------------------------



"Due to the massive size of the ship, the hull was needed to be extremely thick. If there was to be a hull breach in space, a good part of it would likely explode from decompression. Additionally, the ship was designed to be able to utilize a mode of Full Lockdown, in which every possible entry or exit to the ship would be sealed with 14ft-thick Blast Doors. This was meant to be used in a variety of way, including extra armor, sealing of the ship (In the event of some form of attack), or to seal any possible breaches in the event of a full or partial malfunction or disruption of power systems. The ship was also designed to carry a Hellfire Cannon, the means of utilizing a Schism bomb. Because of the sheer devestation caused by the weapon, as well as other factors, The technology never advanced past it's early stages. The only means of removing the bomb are to fire it, and the only way to disable it is to climb into the cannon itslef and attempt a complete manual deconstruction of the bomb, which would almost always detonate the bomb. Due to the age of the ship, most of the electrical components that run throughout the ship are linked together like a spiderweb. This would often lead to complications, especially if a bomb were onboard, as sufficiant damage to the ship's walls containing the electical wiring could likely trigger sporadic pulses of power, resulting in a variety of effects, ranging from ship-wide power failures to the activation of the cannon and/or bomb..."


"Due to the numerous hazards presented in the event of a direct hit, the Comet's shields were designed to get stronger as more and more of the ship's power systems are shut off. If one or more systems are to be disabled or destroyed, either manually or by attack, the Shielding system would draw power from them, and become stronger itself in order to not only defend the ship more effectively, but to give the ship a better chance of escape and thus survival. However, the shields can only absorb so much power before shorting out temporarily. If more than 5 critical systems were to shut down, (Engines, Reactor, Life Support, etc.) the shielding would drop like that of a Spartan who had sustained a blast from an overcharged Plasma Pistol..."


"Because the ship was designed to be self-sufficient, There are eight 1/2mile x 1/2mile artificial ecosystems on the ship. Three are in the center of the ship and form a line moving front to back. Each one is different. The first is a dirt field meant for growing crops, the middle is an evergreen forest with a small pond in the middle, and the third is a grassy field with a small pond, meant for raising animals. The first and third are used constantly to produce food for the ship's soldiers and crew. The first grows scientifically altered corn, carrots, pumpkins, and wheat that grow at approximately 3x the rate of their unaltered counterparts. The third raises dairy cows, primarily for their milk, which is turned into either milk for drinking, or cheese. There are also chickens, which are raised for their eggs. The animals are only slaughtered for their meat when the population gets too great for the area to sustain. The middle area, the forest, is mainly for use in the event of a ship-wide power failure while in space, and spanning a large area of time. In this event, the middle area is used to produce oxygen for the ship. The trees can only produce enough oxygen to sustain about 1/5 of the ship, however. There are 5 of these evergreen areas on the ship, all along the center line, at regular intervals, in order to sustain the entire ship in the aforementioned event of the ship's actual means of producing oxygen failing for prolonged periods in space. The evergreen areas also double as a type of R&R area for the ship's officers."

SHIP DOWNSIDES
-----------------------------


"1. The only way to remove the Bomb inside the Hellfire Cannon is to either fire it, or climb inside and dismantle it manually.

2. With all systems operational, its shields are actually slightly weaker than most ships.

3. Due to the age of the ship, most of the electrical components that run throughout the ship are linked together like a spiderweb. Which, in the event of an attack, can lead to anything from a section of the ship losing power, to detonation/firing of whatever bomb is in the Hellfire Cannon at the time.

4. The Hellfire Cannon, when not in Full Lockdown mode, is actually a big enough hole to fly a vehicle roughly the size of a Revenant into (Assuming there is no bomb loaded). This "Tunnel" Leads to the Bomb storage area, meaning that a ship flying into this hole, or a very well-placed shot, could cause a chain-reaction big enough to vaporize anywhere from 10-90% of the ship. (Depending on amount of Bombs being carried)

5. There is a central access tunnel that runs the length of the ship in the very center. On the very slim chance that a ship were able to navigate into it directly, it would have access to most of the ship's central areas (Excluding the bridge). However, there are no areas on the outside of the ship (Including the Hangers) that lead directly to it. Additionally, in Full Lockdown mode, bulkheads will close every 10 yards.

6. The ship's cloaking devices have a tendency to fail.

7. In the event of a ship-wide power failure, it would also release a small EMP, temporarily disabling all electronics in and within about a mile of the ship.


(List incomplete. These things are scattered all over the fiction, and i dont have the time or patients to find them all)"


Last edited by Delta on 27/08/11, 09:36 pm; edited 2 times in total
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TrashClown
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime29/07/11, 08:44 am

Made this for fun. Some seriously complex math and an all-nighter of finding and resizing images went into this. Enjoy it :)


Spoiler:



Fun Facts:

The Azure Comet is 3 miles shorter than Massachusetts is tall.

No matter which way the Azure Comet is parked on Rhode Island, it would spill over into the next state.

The Trophaeum could fit inside Russia If placed end-to-end, West to East, just over 364 times.

If stood straight up, the Trophaeum would be able to touch the Challenger Deep, the lowest known point of Earth's oceans, and still stick out of the water by Nearly 1000 ft.

Running at 5mph non-stop, It would take over 9 hours to walk from one end of the Comet to the other.


Last edited by X No Delta on 08/05/13, 04:03 pm; edited 1 time in total
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime13/08/11, 12:27 pm

Project LIFE
-Life In False Entities-
Concept
Without Armor
Voice Example at 6:40


Base Project-

Subject requirements- Human, or similar species (Revaerians, Primates, etc), Fully Organic Body, Born Naturally (No Clones)

Project Versions-

Mk1- Attempted creation of robotic supersoldiers with organic parts.
Success rate- 0% of 15.

Mk2- Attempted to create a soldier and bond it to an augmented organic soldier.
Success rate- 2 of 12 (Subject Xazhi 1210 and partner), more tests to be done.

Mk3- N/A

Actual Project-

Project LIFE attempts to create a mech supersolider with organic parts. Essentially armor with organs. In the Mk2 series, The organs of the organic subject are taken and replaced with augmented, synthetic ones, and the original ones are used for the subjects 'partner'. The subject carefully oversees, if not personally does, the construction and training of the partner. The two are then bonded via implants. Witht hese bonds, the two can speak to eachother through signals sent between their brain implants, and eliminate the need to speak. They can also see eachother through their own vision's HUD (without the use of a Helmet) by tracking eachother's Vital implants, which places a green marker over them in their vision, and also shows their vitals in eachothers HUDs.

Advantages-

Everything listed above. Better inculated skin, organs slightly more resistant to damage, eyes with enhanced vision, as well as the ability to bring their HUD into their own vision without a hemlet, as long as they are linked to their armor (partner's marker, Vitals, and Comms do not require this, as the means of doing so are within the subject's bodies). The ability to download information directly into their brain via flash drive or similar device.


Disadvantages-

An experianced hacker could potentially hack into the subjects very brain, and wipe all information within, steal said information, or shut the brain off, killing the subjec (stealing/wiping all info would also do this). An EMP Would also cut the subject's vision and possibly brain function. The death of one partner would often mean the corruption of the other's neural and bodily functions. Being hacked also has the rare but still present side-effect of corrupting both partner's brains and having them merge into one entity with two bodies, rather than two individual beings.


Misc-


-The 'partners' (also called Souls) often see the subjects they are bonded to as a parental figure, and will often do reckless things to ensure their safety.

-'souls' stand about 8'8"

-The 'souls' can remove their armor to reveal their internal form, which appears as a synthetic humanoid figure, although near-skelital. Most choose to leave it on unless repairs are necessary.


Last edited by Xazhi on 26/10/12, 04:38 am; edited 9 times in total
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TrashClown
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime15/08/11, 05:59 pm

Name: Delta / Zero-Four
Age: 35
Race: White
Skills: Assault, Shock Warfare, Basic medical
Role: Assault, Shock
Screenshot: Armor , With overclothes
Theme song: Doubt and Trust
Insignias: Delta Wing
Current Location: Azure Comet
Current Status: Alive and well

Biography: Zero was the work of an elusive group of scientists attempting to clone a supersolider. He was captured by the UNSC and had his memories wiped by ONI, before being inducted into the Spartan program. He was then assigned to fight inssurectionists on many different worlds, all the while trying to regain his memories. He has since been severely wounded and has just barely managed to escape a rebel planet in a Pelican after the death of his entire squad. He now awaits a response to his desperate comms for help.

Gear:

-Weapons
SMAR-17 (Semi-Marksman Assault Rifle)
M45 Tactical Shotgun
ELS
Standard-issue UNSC pistol (Halo Reach version)
Frag Grenades

-Equipment/Misc
Thick trench coat and other incolated clothing worn over armor
Backpack


Last edited by Delta on 29/08/11, 02:34 am; edited 4 times in total
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime25/08/11, 01:55 am

The Obsidian Wolf
--------------------------------



The Obsidian Wolf is a star station located near the Di-Lumnis belt, and serves as a fourth homeworld to the XNNO species. After the creation of the XNNO species, and subsequently the 808th, they left the Sol system to find their own worlds. They found them in the Di-Lumnis belt (But more on that later). After many decades of construction, the Obsidian Wolf was finally completed and launched from its space-dock between the 3 planets. the 17,000 mile space station then served as a military base and surrogate world for the XNNO species ever since.

Reference pics:


Obsidian Wolf: https://i.servimg.com/u/f44/16/54/31/97/obsidi10.jpg

Interior 1: https://i.servimg.com/u/f44/16/54/31/97/obsidi11.jpg

Interior 2: https://i.servimg.com/u/f44/16/54/31/97/obsidi12.jpg


Fun Fact: The Azure Comet could dock in the OW's main hanger 20 times and still fit.


Last edited by Xazhi on 16/12/11, 07:57 pm; edited 2 times in total
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime25/08/11, 03:06 am

The Di-Lumnis Belt
----------------------------


Di-Lumnis Belt Screenshot


Planet 1, Sethaliumn.

Sethaliumn is very bright during the day, averagely dark at night, and quite windy. It also gets small amounts of snow, but the storms mostly consist of extremely strong and cold winds, due to the fact that most of the planets clouds are actually close to the surface. Under these clouds are very dark lands, where temperatures drop to such a low point that it is widely accepted that no life exists down there, however recent studies conclude that this may be false. The parts of the planet above the clouds are massive white mountains. Visitors to the planets believe this to be snow, but it is actually due to the fact that the mountains are made mainly of a combination of dense, white rock similar to marble in appearance, and veins of metal ore, giving the white mountains some streaks of gold, copper, silver, and vivid blue colors.

Species of Sethaliumn:

Sethali- A sentient race of creatures similar to Sangheilli in appearance, native to Sethalium. Surprisingly advanced for their culture. They usually live in carved-out caves or homes in/on the upper mountains. They live in clans, and are mostly peaceful, however they are trained in the arts of combat. They are usually proficient in melee and pole-arm combat. As for other talents, most are very skilled artisans and craftsmen. Although they have not discovered slipspace, they have discovered how to effectively transit between the three planets of the Di-Lumnis belt. They have traded some technology and wisdom with the XNNO settlers. Sethalii

Kannen- Similar to sheep

Kielti- Something like a really big eagle.

other misc mountain and sky creatures, etc.


Planet 2. Sisvetchukam.

Sisvetchukam is the second planet of the Di-Lumnis belt. Its great rings light up the night sky. This planet is covered almost entirely in oceans, except for one great mass of dark grey land in the center. There are few species that live exclusively on this land mass, as it is actually a wide and gradually ascending mountain (think a giant mound of dirt shaped like Captain America's shield). The planet is almost always at the same level of brightness and temperature. Not dark, but dim on the surface, some clouds, many storms, and a mild climate (Approx 72degrees F average).

Species of Sisvetchukam-

Sethalii- Native to Sethaliumn. Land creature.

Arken- A massive jellyfish like creature, approx the size of a large truck. Mid-sea level.

Legre'an- Squid-like creature. Approx size of small house. Later in life, its body becomes too much for it to sustain, and it slowly drifts to the bottom of the ocean to either die, or live the rest of its life feeding off whatever drifts by, slowly growing ever larger. Abyss-dweller.

Kah'Rhenn- Big tortoise. Lives most of its life on land, feeds in the oceans. No natural predators, and will grow for as long as it lives, which is literally however long it can keep itself alive. Non-aggressive, feeds off sea algae and other misc upper-sea plants. Semi-land dweller.

Other misc fish, arthropods, etc.



Planet 3, Eiv-D'naal.

Eiv-D'naal is the last planet of the Di-Lumnis belt. It is mainly flat land covered in native white and grey grass, and some forests of trees with grey and golden-yellow colored leaves. Moderate temperature, some clouds, 4 seasons, and many lakes of very clean and clear water. The seasons include the seasons of Sun, Rain, Wind, and Thunder. The Sun season is similar enough to Earthan summer that it needs no real explaining. Rain season is a season of much rain, Thunder (Or Gods) season is the time when all the energy of the sky releases in the form of tons of thunder and lightning. The Wind season is similar to Sun, but when what the natives call "The Mighty Gales" sweep across the plains. The winds are not strong enough to do any damage to anything bigger than a large dog, but will certainly pick up someone who is flying a kite.

Species of Eiv-D'Naal-

Sethalii- Nathive to Sethaliumn.

Vogan- Basically cows.

Kita- Bats that eat tons of insects.

Juran- Giant field slugs. Non-agressive, eats grass, about the size of a small car.

Ikasa- The Ikasa, or 'Sky-Whale', is a species now believed to be instinct. They had special sacs in their bodies that would fill with gas produced during respiration, and grant them flight. Think a flying bright blue whale.

Other misc field creatures and fish.
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime28/08/11, 07:14 pm

Name: Solamir
Age: 57
Race: Sethalii
Skills: Stealth, CQC
Screenshot: Solamir
Theme song(s): This
Insignia: Insignia
Current Location: Trophaeum
Current Status: Alive

Gear:

-Retractable Spear weapon
Bladed Defense Gauntlet (shown in Solamir Screenshot)
Leather and Kevlar layered armor

(Ill add more later)

Biography: Since he was only 10 years old, Solamir (Formally Solanimir), had been trained by his father in the art of Comabt, and the ways of Honor. He was the eldest of his siblings, and was to be the one to follow his father's footsteps and become a great warrior. He trained many hours a day, and fought valliantly in the Arenas of Sethaliumn. He never became the champion he always wanted to be, because when he was 55, the 808th army began recruiting Sethalii soldiers of the Di-Lumnis belt. He was quick to enlist, hoping to become great like his ancestors. Two years later, when he was 57, the 808th returned, and he was taken into their ranks.


Last edited by Xazhi on 25/01/12, 09:57 pm; edited 1 time in total
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime18/09/11, 10:39 pm

Name: Uni Malip
Age: [Equivilant of 23 Human years.]
Race: Grunt
Skills: Can use a Plasma Repeater
Role: Assault
Screenshot: This
Theme song: [Ill think of something]
Insignia: https://i.servimg.com/u/f44/16/54/31/97/uni_em10.png
Current Location: Space
Current Status: Alive and well

Bio: Joined the Covenant army as soon as he was old enough, in search of fame and glory. He was trained as an assault soldier, and fought in the battle of Reach. He was then given more of a 'delivery boy' type of job, much to his despair.


[Oh yea. This is happening. Grunts inbound! :D)
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime19/09/11, 03:41 am

Name: Vera-Revar Zantomee
Age: [Equivalent of 38 Human years.]
Race: Elite
Skills: Assault and shock, as well as leadership.
Role: Shipmaster
Ship: Sin of Wrath
Screenshot: Something like This, but jet-black with red markings
Theme song: This
Insignia: https://i.servimg.com/u/f44/16/54/31/97/narok10.png
Current Location: Space
Current Status: Alive and well

Bio: He joined the covenant military with his brothers, as was the custom among his clan. He slowly rose to the top after proving himself in battle after battle. Eventually, he was promoted to Shipmaster, and given control of the covenant ship Original Sin. During the Human-Covenant wars, the ship was destroyed during an attack on a human fortress world. He was given a new ship by the 808th for his aid against the human's during their time of need, which he named the Sin of Wrath. During the Great Schism, his was among the many ships that sought revenge against the Brutes, and attempted to wipe them out in order to restore the Elite's power within the Covenant. Since then, he has tried to repair the old covenant, but it was simply too little too late. Now, he lives under the orders of no-one, and attempts to lead the small fleet of ships that still call themselves the Covenant.
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime31/12/11, 03:56 pm

Name: Aebeir-716
Age: Equivalent of 26
Race: [Classified]
Service tag: 716-73-X4
Skills: Assault
Role: Squad leader
Screenshot: Something like this
HUD (No explanations)
HUD (With explanations)
Weapon: Concentrated Plasma Bolt Rifle (CPBR-16) "Blaster"
Theme song: https://www.youtube.com/watch?v=MttCGAkkatY&feature=
Insignia: https://i.servimg.com/u/f44/16/54/31/97/aebeir10.png
Current Location: Haven
Current Status: Alive
Biography: [Classified]

[His squad consists of him and four others: Twitch, Fable, Dex, and Lord.]

[All classified areas will be revealed as we progress.]
[PS. Dont worry about the character not being fleshed out, i already have it all wirtten. Its just a matter of mystery and revalation]
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime04/02/12, 12:40 am

Name: Diathir
Age: ~21
Service Tag: RSS-1214
Race: XNNO
Skills: Assault
Role: RSS Elite Shock Trooper.

Screenshot: In Armor
HUD (No explanations)
HUD (With explanations)

Theme song: INFINITE LOOP
Insignia: https://i.servimg.com/u/f47/16/47/24/52/jack1210.png


Weapons:
ELS
MCR-III (Blaster)
Current Location: First Post
Current Status: Alive

Biography: An XNNO born on the Obsidian Wolf, Joined the Military when he was of age (13) and was one of the first to be taken into the LIFE project after Xazhi. He joined Xazhi's squad as a replacement for the previous RSS-1214, who was KIA. He recieved almost all of his training on the Obsidian Wolf, and always harbored a great resentment for Humans. He has spent his entire career as a member of the Azure Comet's army. He fought in the battles of Karino-Sekai, Earth, [CLASSIFIED], and many others, including some special operations on other worlds. About a month before the [CLASSIFIED], he was given his new RSS armor and gear, and began spending all of his free time training on the AC with Aebeir, his Clone squad, and the other RSS Elites.


Last edited by Xazhi on 10/08/12, 12:13 am; edited 9 times in total
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime04/02/12, 01:58 am

Name: Voutan Reist
Age: 28
Race: Revaerian (Native American in appearance)
Home Planet: Srevaera
Skills: Shock / Stealth
Role: Shock trooper / Bounty Hunter
Picture: More Halo-ish Version of this armor --- With this Helmet and mask (Minus the tubes)
Insignia: SHI Squad insignia
Flag: Revaerian / Solun Flag
Current Location: Chi Ceti IV
Current Status:
Ship: Actual Ship + Internal Map (Just got around to drawing this)
Identifiable features: nearly healed blast burn on right side of face, right eye is fake.

Theme song: https://www.youtube.com/watch?v=6YnrsfdGeZA

Biography:
Voutan Rest was a Spartan-III who was part of a new variation of the Spartan project. Like the many variations before it, such as Hazop, EOD, and Recon, this new project, named SHI (Shadow Hunter Initiative), was designed to create a specialized spartan for a specific type of job. Only 3 were part of this new project, Voutan, Vas, and Immer. The project was created and tested on the Martian moon, Deimos. The SHI Spartans were designed to be the most efficient Hunters to ever live. They were equipped with Full personal active camouflage, as well as heat cloaks. they were also outfitted with state-of-the-art Weaponry and equipment. the Project Began in 2533 and was discontinued after 3 successful subjects in 2534.
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime04/02/12, 01:58 am

Name: Vatel Thered
Age: 23
Race: Revaerian
Skills: Assault
Role: Squad leader
Picture: https://i.servimg.com/u/f44/16/54/31/97/vatel10.jpg
Insignia: https://i.servimg.com/u/f44/16/54/31/97/curse_10.png
Current Location: Space
Current Status:
Ship: SHI-II ship. Yes i know its the same picture again...

Theme song: https://www.youtube.com/watch?v=tdptIRwwMVA&feature=

Biography: Masgwi was born on Earth, after his parents immigrated there from Srevaera before the beginning of the Rebellion. He was taken into the Spartan program at the age of Six. Although he was born with the name Iko White, he and his squad were made to take on new names as part of their training.




Name: Cort Lachen
Age: 23
Race: Human
Skills: Stealth
Role: Squad Sniper
Picture: https://i.servimg.com/u/f44/16/54/31/97/vatel10.jpg
Insignia: n/a
Current Location: Space
Current Status:

Biography: Born in America on Earth, Cort (born name Jared) was taken into the Spartan program in 2535, where he entered the SHI-II program.




Name: Greave Aus
Age: 23
Race: Human
Skills: Assault/Support
Role: Squad Medic
Picture: https://i.servimg.com/u/f44/16/54/31/97/vatel10.jpg
Insignia: n/a
Current Location: Space
Current Status:

Biography: Born in Australia, Greave (born name Kevin) was taken into the Spartan program at the age of six, where he entered the SHI-II program.



DooM-II/SHI
--------------------

After the initial success of the SHI project in 2534, ONi commissioned another, similar project of the same nature. This time, the Spartans were to be made not into Bounty Hunters, but into full-on soldiers. They were actually trained as DooM Soldiers, and took much of their gear, as well as their armor, from that project. They were also given access to the DooM-Net. The only thing that set them apart from the DooM Spartans was the missions they were assigned to. While the 128th was sent off on many of the missions that required an army, DooM-II was sent on the smaller scale missions due to the fact that the project, like SHI, was discontinued after three successes. They were also put through intense mental training, as well as the already extreme physical that the Spartans required. The overseer of DooM-II made them take on new identities, and leave behind all traces of their old lives. His reason for this remains unknown.

Weapons:
MCR
Halo:Reach Pistol
etc

Equipment:

PAC
PTC
DooM HUD (No explanations / With explanations)
Access to the DooM Net
Tactical/Softcase
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime15/05/12, 08:08 pm

((NOT AN RP CHARACTER, FOR ANOTHER STORY (NOT THE HELL STORY EITHER), JUST HERE FOR STORAGE))

Name: Rhenlei-Yun
Age: ~1996
Race: Aetherian
Skills: Magic

Screenshot: https://i.servimg.com/u/f47/16/47/24/52/rhenle10.png Its coloured like shit because I initially drew it in Pencil and added the colour with Paint.Net.

Weapons:
Ethereal Sword
Staff of Eldengate

Current Location: ?
Current Status: Alive and well

Powers:
Wings of the Goddess- Sprouts the wings of an Angel and is able to fly at unparalleled speeds.
Man of Clouds- He bursts into a cloud of any kind (Be it Smoke, Gas, Moisture, etc), and can then rematerialize out of any such cloud.
(An example of a scenario being that he stands on the ground and bursts into a cloud of toxic gas, and rematerializes himself in the clouds of the sky above)

Biography: Fell from the Aether in the year 2012, landed somewhere in the mid United States, in the center of a large City during rush hour. There he encountered Humans for the first time. Immediately the media was all over him. Shit happened, blah blah, he spent some time in the city trying to devise a plan to get home. Some religious groups saw him as an Angel sent from heaven to save the human race, others saw him as an evil sign of the end of days. After about a year, he finally got so fed up with humans he decided to take a shot in the dark, and try to get home with no real plan other than "Go". He went out into a field one morning and took off into the sky, gaining speed at a blinding rate. After one mile, he broke the sound barrier. At 50 miles, he reached 1.5 times the speed of light. He circled the globe three times before shooting off and breaking atmosphere, where his speed instantly doubled. Once out in space, he continued to gain speed. He traveled 4,000,000,000 miles out of the Solar System in less than a minute, at which point his ethereal armour began to disintegrate. When his necklace shattered, it tore a hole in space itself which lasted only a brief moment, and led straight to the Aetherrealm. He passed out and began losing his speed at nearly 4 times the rate he gained it. Once his momentum could no longer keep him aloft, he fell from the sky and plowed into the ground below. When he awoke, he was home at last...
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime28/05/12, 03:40 am

((NOT AN RP CHARACTER, FOR ANOTHER STORY, JUST HERE FOR STORAGE))

Name: The Raugzgûl
Age: ?
Race: Human/Nazgûl
Skills: Sword Combat

Screenshot:

Weapons:
Longsword
Dagger

Current Location: ?


Biography: When the Nine came to the town of Bree in search of he who possessed the One Ring, the one now called the Raugzgûl (Then called Hanharmir) was resting at the Inn of the Prancing Pony. He took up a sword against the Nine when they entered, and was stabbed by Morgomir's morgul-blade. He was quickly taken to the office of a local Doctor for treatment of the wound, but he could do no more than seal it. Strangely, this seemed to be enough, as he was fully recovered within the week. Or so he thought. The effects of the morgul-blade were merely slowed by the Ring he wore, which was given to him when he was a young man by an old wise man he traveled with. The ring was one of an uncertain number of the lesser rings of power, up to thousands of which were thought to exist, and were completely untouched by the dark lord Sauron. This ring gave him resistance to physical and magical attacks, but the power of the morgul-blade was too much to stop. It took nearly three years, during which time he fought in the battles of Pelennor Fields and the Black Gate, and became weaker and weaker as the dark forces overtook him. In the year 3021, he died alone in his new home near Minas Tirith. He was never found, for after seven days, he had become the very creature that caused his suffering. A Nazgûl. Twisted in mind, he garbed himself in his old military armor, covered by heavy black robes, and took up his sword and Ring once more. He set out for Minas Morgul, the old dwelling of the Nine, where his power grew as he harnessed what little was left in the dead city for himself, before beginning his ultimate quest. He now hunts the wielders of every lesser Ring, hoping to rekindle the spirit of the Dark Lord, and begin a new war for Middle Earth...

"Alag Raugzgûl bartom jashatob votar mab dautasob alag Gajup'vras."
(The RedWraith rides out of his lair on the day of the Death Hunt.)
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime17/07/12, 04:30 am

Name: Marrthil
Age: ~28
Service Tag: RSS-1220
Race: XNNO
Skills: Assault
Role: RSS Elite Shock Trooper.

Screenshot: In Armor [Ignore number]
HUD (No explanations)
HUD (With explanations)

Theme song: INFINITE LOOP
Insignia: https://i.servimg.com/u/f47/16/47/24/52/jack1210.png


Weapons:
ELS
MCR-III (Blaster)
Current Location: First Post
Current Status: Alive

Biography: An XNNO born on the Obsidian Wolf, Joined the Military when he was of age (13). He recieved almost all of his training on the Obsidian Wolf, and always harbored a great resentment for Humans. He has spent his entire career as a member of the Azure Comet's army. He fought in the battles of Karino-Sekai, Earth, and many others, including some special operations on other worlds. He has trained with Aebeir and the clones, as well as Sethalii and Srevaerans, and served some time aboard the Sin of Wrath during a mission headed by Vera Zantomee himself to take over a small detachment of Covenant battleships, after which he was assigned a Kig-Yar by the name of Rok as his second squadmate. Recently, he was stationed aboard Recon-S3 above an Ice World on an assignment to search for the old RSS base there, lost to the UNSC and likely abandoned nearly half a century ago. However, there was an unexpected failure aboard the ship while entering the planet's atmosphere, and it crashed. It is unknown how many survived the crash, but so far none have been able to contact eachother. Marrthil and Rok continue their search for the base in hopes that they will be able to comm out for rescue...





Name: Rok
Age: ~27
Service Tag: RSS-1221
Race: Kig-Yar
Skills: Assault
Role: RSS Shock Trooper.

Screenshot: https://i.servimg.com/u/f47/16/47/24/52/skirmi10.jpg


Weapons:
MCR-III (Blaster)
Covenant Energy Pistol
Jackal Point Defense Shield

Current Location: First Post
Current Status: Alive

Biography: Joined the Covenant Military when he was of age and served in many battles, including Reach. When the 'New Covenant' broke away, Rok went with them, favoring Vera Zantomee's leadership over that of the Prophets. He served most of the rest of his military career aboard the Sin of Wrath untill he was assigned to the squad of RSS-1220 after a mission to take over a small covenant detachment in deep space.






---------------------------------------------



Name: Rautha "Feyd" 1220
Age: 28
Race: Revaerian
Skills: Assault
Role: First Contact/Shock Trooper
Picture: https://i.servimg.com/u/f37/16/47/24/52/xazhi_10.png
Insignia: https://i.servimg.com/u/f37/16/47/24/52/jack1210.png
Current Location: First Post
Current Status: First Post

Bio: A veteran of the first DooM project, Rautha, nicknamed Feyd, served with the DooM battalions untill their eventual disbandment after the Ekilis Talon went missing from the UNSC*. He and his squad went in right after Commander Xazhi-1210 during the battle of 'Hell' planet, and it was they who eventually took the base after reinforcements arrived from squards 123 and 125. After the DooM spartans were disbanded, he was re-assigned to the UNSC Guild Navigator, on which he has served ever since...
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime03/01/13, 08:55 pm

Name: Ehntah Nemiin (Goes by "Black")
Age: ~29
Race: Srevaeran
Skills: Marksmanship, gunslinging, evasion
Weaknesses: Tends to be reckless, cocky, and seems to make light of grave situations.
Role: Smuggler

Appearance: Typical Srevaeran, around 6'3" with pale skin and black eyes. Medium-long brown hair, sharp teeth. Light features, almost feminine, single scar on forehead (vertical) from an impact. Wears 4TT-12 Non-Powered Battle Armor.

Screenshot: In-Armor. The blue parts of this armor are Red on his. He also wears an overcoat over it.

Theme song:
Insignia: https://i.servimg.com/u/f47/16/47/24/52/jack1210.png


Weapons:
SABR-12 [[Srevaeran] Standard Assault / Battle Rifle]
Bowie Knife
Twin pistols

Current Location: First Post
Current Status: Alive

Biography: Black was born on a Civilian Transport Ship bound for the outer colonies in 2524. He has lived almost his entire life out in deep space, far away from the UNSC, mostly in poverty. When he was 16, he took up with a band of Smugglers and stayed with them until he returned to his Homeworld at the age of 19. He used almost all the money he had saved up over the years to buy a small SRPT-224 'Runner' ship (Weary Heart), with which he set out to begin a smuggling business of his own. He has had mild, varying success.


Last edited by Xazhi on 20/04/13, 01:53 am; edited 4 times in total
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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime25/01/13, 04:27 pm

The Reim species and the planet Rahn



Rahn as a Planet
----------------------------


Rahn is, for a number of reasons, suspected to be a planet that was at some point in relatively recent history (by standards of Geologic Timelines) very similar to Earth. The planet's inner atmosphere, ie what its inhabitants breath, is nearly identical to Earth's, with the addition of Chlorine and Helium, but it is suspected that these were not always present, or at least not in such high amounts. In High atmosphere, there are large amounts of Neon, Argon, and Xenon present, which create one of the planet's greatest wonders: the Mornut Ior, as the locals call it, or "Sky Paintings" in human. During the seasonal Thunderstorms, the night sky lights up as the electrical currents illuminate the noble gasses, creating spectacular displays of Red, Blue, and Violet across the clouds. Rahn is also known for its aforementioned Great Thunderstorms, which come and go periodically. The Lightning almost never touches the ground, but arcs across the sky and echoes across the surface, audible for dozens of miles. Its surface is also interesting in its own way. Vast expanses of smooth rock scarred by deep crevices form the "Dry Ocean" near the equator. Most of the planet is dotted with Geysers that spew hot water high into the air periodically, thus making many areas quite humid by human standards. Much of the atmosphere is also covered with clouds, which make the surface dim, but it's proximity to the nearest Sun compensates perfectly for the heat. Just beneath the surface, seemingly endless expanses of natural and Reim-made caves and caverns stretch on for thousands of miles. With about half of the Reim species living underground, these tunnels serve has homes to many, as well as superhighways along which much trade is conducted and commuters and visitors alike travel every day. Some of the most common Metals to be found on Rahn are Iron, Gold, Platinum, and Titanium.



Reim as a Species
---------------------------------


As Reim need no natural protection from the Sun, their skin is quite pale, but they have a thick, tough hide to provide some protection from predators. Their eyes are usually blue with golden rings around the pupils, but other colors are also common, such as Red, Green, and Silver. The area of the eye that is white on Humans is medium-grey on Reim. Their teeth are sharp with natural serrations, and are similar to Sharks in that they are constantly lost and replaced. They are taller than the average Human, around 6'2", and for the most part slimmer. Their fingers are long, and their nails are thick. There are very distinct differences between the males and females of the Reim species, apart from the obvious sexual characteristics, which has lead to their cultural gender roles.

The Males of the species are typically larger and more muscular, built as natural defenders. Their hides are thicker, and they have black markings under their eyes and on their cheekbones. In modern times, they are typically Smiths, Masons, and Workers.

The Females of the species are slimmer, more agile, and have extra thick hide on the bottoms of their feet and on their lower legs below the knee. Their hearts are larger and stronger than those of the males, as are their lungs, which has adapted them as natural athletes. They are perfectly designed for their role in modern Reim society, Hunters and Fighters.

Some other things that are worth mention:
--Reim are, strangely enough, all allergic to Peanuts, Almonds, and other Earth nuts.
--Reim females do not have breasts like Humans. Instead they are more like that of a Dog or other mammal.
--Reim have not yet developed true Space Travel. They are currently at a state where they can fairly easily travel between their planet and its six moons, but anything beyond that is considered out of reach with the exception of Satellites.
--Reim are unaware of any other intelligent species in the galaxy other than Humans. I shall expand on this below.


METALS, ORES, JEWELS, ETC.
-------------------------------------------


Titanium is very common on Rahn. As are:
Iron
Gold
Platinum




FOODS AND PLANTS
-------------------------------------------


Niirho- A common tree on Rahn which, like the Cacti of Earth, is hollow and filled with a thick jelly, which can be used to treat Burns, prevent Infection, and cure Headaches and Stomach Pain. In appearance, they resemble Palm Trees with black leaves.

Kjn- A very common Fungus which grows thick Mycelium roots that can span for miles. They grow in forests, and the actual Mushrooms that come from them resemble Amanita vaginata. They grow to the size of typical oak trees on Earth. They are extremely slow to grow.


ANIMALS AND OTHER CREATURES
----------------------------------------------


Iot-



PARTS OF THE PLANET
----------------------------------------------




PEOPLE AND BELIEFS
-------------------------------------------





LAWS
--------------------------------


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PostSubject: Re: Xazhi, Delta, and others   Xazhi, Delta, and others Icon_minitime29/07/13, 07:51 am

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